The Enclave is a secretive political and military organization who are believed to have descended directly from members of the pre-War United States government and military industrial complex, claiming to be the legal continuation of the USA, and styling themselves as such.
Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, they receive a +1 competence bonus on checks using that skill.
Computer Use, Craft (mechanical), Knowledge (earth and life sciences, history, tactics, technology), or Pilot.
Select either Aircraft Operation, Armor Proficiency (Powered), or Educated.
Bonus TUs/Caps: 8/80